[CLEO]Моргающий худ
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Flarie |
Дата: Вторник, 22.08.2017, 18:23 | Сообщение # 1
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Вообщем-то сегодня я покажу вам Моргающий Худ
Плюсы клео : 1.Выглядит красиво 2.Подойдёт для роликов/мувиков или для понтов перед друзьями
Минусы : 1.От длительного моргания худа у вас потом будут болеть глаза
Установка: 1.Открыть коренную папку Самп 2. Скинуть файл в папку "Cleo"
Настройки: Можно настроить "HUD" , нажав на клавишу F1 и ничего не закрывать дальше открыть чат и прописать /phud и дальше уже настраиваете,что должно моргать, а что нет
Всем приятной игры с этим худом
Автора : Hattori
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Сообщение отредактировал Flarie - Пятница, 25.08.2017, 17:48 |
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Alowir |
Дата: Вторник, 22.08.2017, 18:52 | Сообщение # 2
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А ещё от прочтения темы глаза будут болеть. Стиллера нет.
Код // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013 {$CLEO .cs}
//-------------MAIN--------------- 0000: NOP
:Noname_2 0001: wait 400 ms 0AFA: is_samp_available 004D: jump_if_false @Noname_2 0B34: samp register_client_command "phud" to_label @Noname_7973 0B78: log "{006666}<Pulsating HUD>: {999999}Ïîìîùü - {006666}/phud{999999}. Àâòîð - {006666}Hattori{999999}." 0B78: log "{006666}<Pulsating HUD>: {999999}Ñïåöèàëüíî äëÿ {006666}Cheat-Master.ru" 0B80: dialog 30@ = create "Pulsating HUD" 0B84: dialog 30@ set_pos_XY 500 550 size 320 183 0B82: dialog 30@ add_button id 3 text "Ðåæèìû" pos_XY 10 10 size 100 25 0B82: dialog 30@ add_button id 2 text "Âêë/Âûêë" pos_XY 110 10 size 100 25 0B82: dialog 30@ add_button id 4 text "Ñáðîñ" pos_XY 210 10 size 100 25 0B82: dialog 30@ add_button id 5 text "Æèçíè" pos_XY 10 50 size 100 25 0B82: dialog 30@ add_button id 6 text "Áðîíÿ" pos_XY 110 50 size 100 25 0B82: dialog 30@ add_button id 7 text "Êèñëîðîä" pos_XY 210 50 size 100 25 0B82: dialog 30@ add_button id 8 text "Äåíüãè" pos_XY 10 80 size 100 25 0B82: dialog 30@ add_button id 9 text "Çâåçäû" pos_XY 110 80 size 100 25 0B82: dialog 30@ add_button id 10 text "Ðàäèî" pos_XY 210 80 size 100 25 0B91: dialog 30@ add_static id 11 text "{999999}Àâòîð: {006666}Hattori" pos_XY 10 105 size 100 25 0B91: dialog 30@ add_static id 12 text "{006666}Cheat-Master" pos_XY 210 105 size 100 25 0B82: dialog 30@ add_button id 1 text "Çàêðûòü îêíî" pos_XY 10 130 size 300 25 0B86: dialog 30@ set_visible 0
:Noname_577 0001: wait 125 ms 00D6: if 0039: 31@ == 0 004D: jump_if_false @Noname_1468 00D6: if 0AAB: file_exists "data\fonts.ide" 004D: jump_if_false @Noname_956 0A8D: 0@ = read_memory 12235308 size 4 virtual_protect 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Standard" key "Health" 0A8D: 0@ = read_memory 12235324 size 4 virtual_protect 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Standard" key "Armor" 0A8D: 0@ = read_memory 12235312 size 4 virtual_protect 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Standard" key "Money" 0A8D: 0@ = read_memory 12235332 size 4 virtual_protect 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Standard" key "Stars" 0A8D: 0@ = read_memory 12235340 size 4 virtual_protect 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Standard" key "Radio" 0A8D: 0@ = read_memory 12235320 size 4 virtual_protect 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Standard" key "Oxygen" 0006: 31@ = 1 0002: jump @Noname_1468
:Noname_956 0AF1: write_int 1 to_ini_file "data\fonts.ide" section "Setting" key "Turn" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Setting" key "Mode" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Impulse" key "Health" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Impulse" key "Armor" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Impulse" key "Money" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Impulse" key "Stars" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Impulse" key "Radio" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Impulse" key "Oxygen" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Standard" key "Health" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Standard" key "Armor" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Standard" key "Money" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Standard" key "Stars" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Standard" key "Radio" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Standard" key "Oxygen"
:Noname_1468 00D6: if 0039: 31@ == 1 004D: jump_if_false @Noname_7966 00D6: if 0B87: dialog 30@ is_visible 004D: jump_if_false @Noname_5466 00D6: if 0B81: dialog 30@ pop_event_to 257 control_id_to 29@ 004D: jump_if_false @Noname_5466 00D6: if 0039: 29@ == 1 004D: jump_if_false @Noname_1549 0B86: dialog 30@ set_visible 0
:Noname_1549 00D6: if 0039: 29@ == 2 004D: jump_if_false @Noname_2131 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Setting" key "Turn" 0B12: 0@ = 0@ XOR 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Setting" key "Turn" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_1745 0B78: log "{006666}<Pulsating HUD>: {999999}Ñêðèïò - {006666}âêëþ÷åí{999999}!" 0002: jump @Noname_2131
:Noname_1745 0AF0: 2@ = get_int_from_ini_file "data\fonts.ide" section "Standard" key "Health" 0A8C: write_memory 12235308 size 4 value 2@ virtual_protect 1 0AF0: 2@ = get_int_from_ini_file "data\fonts.ide" section "Standard" key "Armor" 0A8C: write_memory 12235324 size 4 value 2@ virtual_protect 1 0AF0: 2@ = get_int_from_ini_file "data\fonts.ide" section "Standard" key "Money" 0A8C: write_memory 12235312 size 4 value 2@ virtual_protect 1 0AF0: 2@ = get_int_from_ini_file "data\fonts.ide" section "Standard" key "Stars" 0A8C: write_memory 12235332 size 4 value 2@ virtual_protect 1 0AF0: 2@ = get_int_from_ini_file "data\fonts.ide" section "Standard" key "Radio" 0A8C: write_memory 12235340 size 4 value 2@ virtual_protect 1 0AF0: 2@ = get_int_from_ini_file "data\fonts.ide" section "Standard" key "Oxygen" 0A8C: write_memory 12235320 size 4 value 2@ virtual_protect 1 0B78: log "{006666}<Pulsating HUD>: {999999}Ñêðèïò - {006666}âûêëþ÷åí{999999}!"
:Noname_2131 00D6: if 0039: 29@ == 3 004D: jump_if_false @Noname_2537 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Setting" key "Turn" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_2472 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Setting" key "Mode" 0B12: 0@ = 0@ XOR 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Setting" key "Mode" 00D6: if 0039: 0@ == 0 004D: jump_if_false @Noname_2389 0B78: log "{006666}<Pulsating HUD>: {999999}Âû âûáðàëè ìîä - {006666}ïîðÿäîê{999999}!" 0002: jump @Noname_2465
:Noname_2389 0B78: log "{006666}<Pulsating HUD>: {999999}Âû âûáðàëè ìîä - {006666}õàîñ{999999}!"
:Noname_2465 0002: jump @Noname_2537
:Noname_2472 0B78: log "{006666}<Pulsating HUD>: {999999}Äëÿ íà÷àëà âêëþ÷èòå ñêðèïò!"
:Noname_2537 00D6: if 0039: 29@ == 4 004D: jump_if_false @Noname_2904 0AF1: write_int 1 to_ini_file "data\fonts.ide" section "Setting" key "Turn" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Setting" key "Mode" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Impulse" key "Health" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Impulse" key "Armor" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Impulse" key "Money" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Impulse" key "Stars" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Impulse" key "Radio" 0AF1: write_int 0 to_ini_file "data\fonts.ide" section "Impulse" key "Oxygen" 0B78: log "{006666}<Pulsating HUD>: {999999}Âñå íàñòðîéêè ñáðîøåíû!"
:Noname_2904 00D6: if 0039: 29@ == 5 004D: jump_if_false @Noname_3344 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Setting" key "Turn" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_3279 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Impulse" key "Health" 0B12: 0@ = 0@ XOR 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Impulse" key "Health" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_3180 0B78: log "{006666}<Pulsating HUD>: {999999}Ïóëüñàöèÿ ïîëîñêè çäîðîâüÿ - {006666}âûêëþ÷åíà{999999}!" 0002: jump @Noname_3272
:Noname_3180 0B78: log "{006666}<Pulsating HUD>: {999999}Ïóëüñàöèÿ ïîëîñêè çäîðîâüÿ - {006666}âêëþ÷åíà{999999}!"
:Noname_3272 0002: jump @Noname_3344
:Noname_3279 0B78: log "{006666}<Pulsating HUD>: {999999}Äëÿ íà÷àëà âêëþ÷èòå ñêðèïò!"
:Noname_3344 00D6: if 0039: 29@ == 6 004D: jump_if_false @Noname_3776 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Setting" key "Turn" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_3711 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Impulse" key "Armor" 0B12: 0@ = 0@ XOR 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Impulse" key "Armor" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_3615 0B78: log "{006666}<Pulsating HUD>: {999999}Ïóëüñàöèÿ ïîëîñêè áðîíè - {006666}âûêëþ÷åíà{999999}!" 0002: jump @Noname_3704
:Noname_3615 0B78: log "{006666}<Pulsating HUD>: {999999}Ïóëüñàöèÿ ïîëîñêè áðîíè - {006666}âêëþ÷åíà{999999}!"
:Noname_3704 0002: jump @Noname_3776
:Noname_3711 0B78: log "{006666}<Pulsating HUD>: {999999}Äëÿ íà÷àëà âêëþ÷èòå ñêðèïò!"
:Noname_3776 00D6: if 0039: 29@ == 7 004D: jump_if_false @Noname_4218 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Setting" key "Turn" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_4153 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Impulse" key "Oxygen" 0B12: 0@ = 0@ XOR 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Impulse" key "Oxygen" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_4053 0B78: log "{006666}<Pulsating HUD>: {999999}Ïóëüñàöèÿ ïîëîñêè êèñëîðîäà - {006666}âûêëþ÷åíà{999999}!" 0002: jump @Noname_4146
:Noname_4053 0B78: log "{006666}<Pulsating HUD>: {999999}Ïóëüñàöèÿ ïîëîñêè êèñëîðîäà - {006666}âêëþ÷åíà{999999}!"
:Noname_4146 0002: jump @Noname_4218
:Noname_4153 0B78: log "{006666}<Pulsating HUD>: {999999}Äëÿ íà÷àëà âêëþ÷èòå ñêðèïò!"
:Noname_4218 00D6: if 0039: 29@ == 8 004D: jump_if_false @Noname_4634 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Setting" key "Turn" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_4569 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Impulse" key "Money" 0B12: 0@ = 0@ XOR 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Impulse" key "Money" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_4481 0B78: log "{006666}<Pulsating HUD>: {999999}Ïóëüñàöèÿ äåíåã - {006666}âûêëþ÷åíà{999999}!" 0002: jump @Noname_4562
:Noname_4481 0B78: log "{006666}<Pulsating HUD>: {999999}Ïóëüñàöèÿ äåíåã - {006666}âêëþ÷åíà{999999}!"
:Noname_4562 0002: jump @Noname_4634
:Noname_4569 0B78: log "{006666}<Pulsating HUD>: {999999}Äëÿ íà÷àëà âêëþ÷èòå ñêðèïò!"
:Noname_4634 00D6: if 0039: 29@ == 9 004D: jump_if_false @Noname_5050 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Setting" key "Turn" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_4985 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Impulse" key "Stars" 0B12: 0@ = 0@ XOR 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Impulse" key "Stars" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_4897 0B78: log "{006666}<Pulsating HUD>: {999999}Ïóëüñàöèÿ çâåçä - {006666}âûêëþ÷åíà{999999}!" 0002: jump @Noname_4978
:Noname_4897 0B78: log "{006666}<Pulsating HUD>: {999999}Ïóëüñàöèÿ çâåçä - {006666}âêëþ÷åíà{999999}!"
:Noname_4978 0002: jump @Noname_5050
:Noname_4985 0B78: log "{006666}<Pulsating HUD>: {999999}Äëÿ íà÷àëà âêëþ÷èòå ñêðèïò!"
:Noname_5050 00D6: if 0039: 29@ == 10 004D: jump_if_false @Noname_5466 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Setting" key "Turn" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_5401 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Impulse" key "Radio" 0B12: 0@ = 0@ XOR 1 0AF1: write_int 0@ to_ini_file "data\fonts.ide" section "Impulse" key "Radio" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_5313 0B78: log "{006666}<Pulsating HUD>: {999999}Ïóëüñàöèÿ ðàäèî - {006666}âûêëþ÷åíà{999999}!" 0002: jump @Noname_5394
:Noname_5313 0B78: log "{006666}<Pulsating HUD>: {999999}Ïóëüñàöèÿ ðàäèî - {006666}âêëþ÷åíà{999999}!"
:Noname_5394 0002: jump @Noname_5466
:Noname_5401 0B78: log "{006666}<Pulsating HUD>: {999999}Äëÿ íà÷àëà âêëþ÷èòå ñêðèïò!"
:Noname_5466 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Setting" key "Turn" 00D6: if 0039: 0@ == 1 004D: jump_if_false @Noname_7966 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Setting" key "Mode" 00D6: if 0039: 0@ == 0 004D: jump_if_false @Noname_6538 0209: 1@ = random_int_in_ranges 1 8 00D6: if 0039: 1@ == 1 004D: jump_if_false @Noname_5703 0006: 2@ = -12489473 0050: gosub @Noname_8012 0006: 2@ = -12489473 0050: gosub @Noname_8144 0006: 2@ = -12489473 0050: gosub @Noname_8274 0006: 2@ = -12489473 0050: gosub @Noname_8404 0006: 2@ = -12489473 0050: gosub @Noname_8534 0006: 2@ = -12489473 0050: gosub @Noname_8664
:Noname_5703 00D6: if 0039: 1@ == 2 004D: jump_if_false @Noname_5823 0006: 2@ = -12452909 0050: gosub @Noname_8012 0006: 2@ = -12452909 0050: gosub @Noname_8144 0006: 2@ = -12452909 0050: gosub @Noname_8274 0006: 2@ = -12452909 0050: gosub @Noname_8404 0006: 2@ = -12452909 0050: gosub @Noname_8534 0006: 2@ = -12452909 0050: gosub @Noname_8664
:Noname_5823 00D6: if 0039: 1@ == 3 004D: jump_if_false @Noname_5943 0006: 2@ = -36287 0050: gosub @Noname_8012 0006: 2@ = -36287 0050: gosub @Noname_8144 0006: 2@ = -36287 0050: gosub @Noname_8274 0006: 2@ = -36287 0050: gosub @Noname_8404 0006: 2@ = -36287 0050: gosub @Noname_8534 0006: 2@ = -36287 0050: gosub @Noname_8664
:Noname_5943 00D6: if 0039: 1@ == 4 004D: jump_if_false @Noname_6063 0006: 2@ = -2932481 0050: gosub @Noname_8012 0006: 2@ = -2932481 0050: gosub @Noname_8144 0006: 2@ = -2932481 0050: gosub @Noname_8274 0006: 2@ = -2932481 0050: gosub @Noname_8404 0006: 2@ = -2932481 0050: gosub @Noname_8534 0006: 2@ = -2932481 0050: gosub @Noname_8664
:Noname_6063 00D6: if 0039: 1@ == 5 004D: jump_if_false @Noname_6183 0006: 2@ = -50965 0050: gosub @Noname_8012 0006: 2@ = -50965 0050: gosub @Noname_8144 0006: 2@ = -50965 0050: gosub @Noname_8274 0006: 2@ = -50965 0050: gosub @Noname_8404 0006: 2@ = -50965 0050: gosub @Noname_8534 0006: 2@ = -50965 0050: gosub @Noname_8664
:Noname_6183 00D6: if 0039: 1@ == 6 004D: jump_if_false @Noname_6303 0006: 2@ = -10551409 0050: gosub @Noname_8012 0006: 2@ = -10551409 0050: gosub @Noname_8144 0006: 2@ = -10551409 0050: gosub @Noname_8274 0006: 2@ = -10551409 0050: gosub @Noname_8404 0006: 2@ = -10551409 0050: gosub @Noname_8534 0006: 2@ = -10551409 0050: gosub @Noname_8664
:Noname_6303 00D6: if 0039: 1@ == 7 004D: jump_if_false @Noname_6411 0006: 2@ = -13218 0050: gosub @Noname_8012 0006: 2@ = -13218 0050: gosub @Noname_8144 0006: 2@ = -13218 0050: gosub @Noname_8274 0006: 2@ = -13218 0050: gosub @Noname_8404 0006: 2@ = -13218 0050: gosub @Noname_8534 0006: 2@ = -13218 0050: gosub @Noname_8664
:Noname_6411 00D6: if 0039: 1@ == 8 004D: jump_if_false @Noname_6531 0006: 2@ = -41378 0050: gosub @Noname_8012 0006: 2@ = -41378 0050: gosub @Noname_8144 0006: 2@ = -41378 0050: gosub @Noname_8274 0006: 2@ = -41378 0050: gosub @Noname_8404 0006: 2@ = -41378 0050: gosub @Noname_8534 0006: 2@ = -41378 0050: gosub @Noname_8664
:Noname_6531 0002: jump @Noname_7966
:Noname_6538 0209: 1@ = random_int_in_ranges 1 8 00D6: if 0039: 1@ == 1 004D: jump_if_false @Noname_6575 0006: 2@ = -12489473
:Noname_6575 00D6: if 0039: 1@ == 2 004D: jump_if_false @Noname_6603 0006: 2@ = -12452909
:Noname_6603 00D6: if 0039: 1@ == 3 004D: jump_if_false @Noname_6631 0006: 2@ = -36287
:Noname_6631 00D6: if 0039: 1@ == 4 004D: jump_if_false @Noname_6659 0006: 2@ = -2932481
:Noname_6659 00D6: if 0039: 1@ == 5 004D: jump_if_false @Noname_6687 0006: 2@ = -50965
:Noname_6687 00D6: if 0039: 1@ == 6 004D: jump_if_false @Noname_6715 0006: 2@ = -10551409
:Noname_6715 00D6: if 0039: 1@ == 7 004D: jump_if_false @Noname_6741 0006: 2@ = -13218
:Noname_6741 00D6: if 0039: 1@ == 8 004D: jump_if_false @Noname_6769 0006: 2@ = -41378
:Noname_6769 0050: gosub @Noname_8012 0209: 1@ = random_int_in_ranges 1 8 00D6: if 0039: 1@ == 1 004D: jump_if_false @Noname_6813 0006: 2@ = -12489473
:Noname_6813 00D6: if 0039: 1@ == 2 004D: jump_if_false @Noname_6841 0006: 2@ = -12452909
:Noname_6841 00D6: if 0039: 1@ == 3 004D: jump_if_false @Noname_6869 0006: 2@ = -36287
:Noname_6869 00D6: if 0039: 1@ == 4 004D: jump_if_false @Noname_6897 0006: 2@ = -2932481
:Noname_6897 00D6: if 0039: 1@ == 5 004D: jump_if_false @Noname_6925 0006: 2@ = -50965
:Noname_6925 00D6: if 0039: 1@ == 6 004D: jump_if_false @Noname_6953 0006: 2@ = -10551409
:Noname_6953 00D6: if 0039: 1@ == 7 004D: jump_if_false @Noname_6979 0006: 2@ = -13218
:Noname_6979 00D6: if 0039: 1@ == 8 004D: jump_if_false @Noname_7007 0006: 2@ = -41378
:Noname_7007 0050: gosub @Noname_8144 0209: 1@ = random_int_in_ranges 1 8 00D6: if 0039: 1@ == 1 004D: jump_if_false @Noname_7051 0006: 2@ = -12489473
:Noname_7051 00D6: if 0039: 1@ == 2 004D: jump_if_false @Noname_7079 0006: 2@ = -12452909
:Noname_7079 00D6: if 0039: 1@ == 3 004D: jump_if_false @Noname_7107 0006: 2@ = -36287
:Noname_7107 00D6: if 0039: 1@ == 4 004D: jump_if_false @Noname_7135 0006: 2@ = -2932481
:Noname_7135 00D6: if 0039: 1@ == 5 004D: jump_if_false @Noname_7163 0006: 2@ = -50965
:Noname_7163 00D6: if 0039: 1@ == 6 004D: jump_if_false @Noname_7191 0006: 2@ = -10551409
:Noname_7191 00D6: if 0039: 1@ == 7 004D: jump_if_false @Noname_7217 0006: 2@ = -13218
:Noname_7217 00D6: if 0039: 1@ == 8 004D: jump_if_false @Noname_7245 0006: 2@ = -41378
:Noname_7245 0050: gosub @Noname_8274 0209: 1@ = random_int_in_ranges 1 8 00D6: if 0039: 1@ == 1 004D: jump_if_false @Noname_7289 0006: 2@ = -12489473
:Noname_7289 00D6: if 0039: 1@ == 2 004D: jump_if_false @Noname_7317 0006: 2@ = -12452909
:Noname_7317 00D6: if 0039: 1@ == 3 004D: jump_if_false @Noname_7345 0006: 2@ = -36287
:Noname_7345 00D6: if 0039: 1@ == 4 004D: jump_if_false @Noname_7373 0006: 2@ = -2932481
:Noname_7373 00D6: if 0039: 1@ == 5 004D: jump_if_false @Noname_7401 0006: 2@ = -50965
:Noname_7401 00D6: if 0039: 1@ == 6 004D: jump_if_false @Noname_7429 0006: 2@ = -10551409
:Noname_7429 00D6: if 0039: 1@ == 7 004D: jump_if_false @Noname_7455 0006: 2@ = -13218
:Noname_7455 00D6: if 0039: 1@ == 8 004D: jump_if_false @Noname_7483 0006: 2@ = -41378
:Noname_7483 0050: gosub @Noname_8404 0209: 1@ = random_int_in_ranges 1 8 00D6: if 0039: 1@ == 1 004D: jump_if_false @Noname_7527 0006: 2@ = -12489473
:Noname_7527 00D6: if 0039: 1@ == 2 004D: jump_if_false @Noname_7555 0006: 2@ = -12452909
:Noname_7555 00D6: if 0039: 1@ == 3 004D: jump_if_false @Noname_7583 0006: 2@ = -36287
:Noname_7583 00D6: if 0039: 1@ == 4 004D: jump_if_false @Noname_7611 0006: 2@ = -2932481
:Noname_7611 00D6: if 0039: 1@ == 5 004D: jump_if_false @Noname_7639 0006: 2@ = -50965
:Noname_7639 00D6: if 0039: 1@ == 6 004D: jump_if_false @Noname_7667 0006: 2@ = -10551409
:Noname_7667 00D6: if 0039: 1@ == 7 004D: jump_if_false @Noname_7693 0006: 2@ = -13218
:Noname_7693 00D6: if 0039: 1@ == 8 004D: jump_if_false @Noname_7721 0006: 2@ = -41378
:Noname_7721 0050: gosub @Noname_8534 0209: 1@ = random_int_in_ranges 1 8 00D6: if 0039: 1@ == 1 004D: jump_if_false @Noname_7765 0006: 2@ = -12489473
:Noname_7765 00D6: if 0039: 1@ == 2 004D: jump_if_false @Noname_7793 0006: 2@ = -12452909
:Noname_7793 00D6: if 0039: 1@ == 3 004D: jump_if_false @Noname_7821 0006: 2@ = -36287
:Noname_7821 00D6: if 0039: 1@ == 4 004D: jump_if_false @Noname_7849 0006: 2@ = -2932481
:Noname_7849 00D6: if 0039: 1@ == 5 004D: jump_if_false @Noname_7877 0006: 2@ = -50965
:Noname_7877 00D6: if 0039: 1@ == 6 004D: jump_if_false @Noname_7905 0006: 2@ = -10551409
:Noname_7905 00D6: if 0039: 1@ == 7 004D: jump_if_false @Noname_7931 0006: 2@ = -13218
:Noname_7931 00D6: if 0039: 1@ == 8 004D: jump_if_false @Noname_7959 0006: 2@ = -41378
:Noname_7959 0050: gosub @Noname_8664
:Noname_7966 0002: jump @Noname_577
:Noname_7973 00D6: if 0B87: dialog 30@ is_visible 004D: jump_if_false @Noname_8003 0B86: dialog 30@ set_visible 0 0002: jump @Noname_8010
:Noname_8003 0B86: dialog 30@ set_visible 1
:Noname_8010 0B43: samp cmd_ret
:Noname_8012 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Impulse" key "Health" 00D6: if 0039: 0@ == 0 004D: jump_if_false @Noname_8089 0A8C: write_memory 12235308 size 4 value 2@ virtual_protect 1 0002: jump @Noname_8142
:Noname_8089 0AF0: 2@ = get_int_from_ini_file "data\fonts.ide" section "Standard" key "Health" 0A8C: write_memory 12235308 size 4 value 2@ virtual_protect 1
:Noname_8142 0051: return
:Noname_8144 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Impulse" key "Armor" 00D6: if 0039: 0@ == 0 004D: jump_if_false @Noname_8220 0A8C: write_memory 12235324 size 4 value 2@ virtual_protect 1 0002: jump @Noname_8272
:Noname_8220 0AF0: 2@ = get_int_from_ini_file "data\fonts.ide" section "Standard" key "Armor" 0A8C: write_memory 12235324 size 4 value 2@ virtual_protect 1
:Noname_8272 0051: return
:Noname_8274 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Impulse" key "Money" 00D6: if 0039: 0@ == 0 004D: jump_if_false @Noname_8350 0A8C: write_memory 12235312 size 4 value 2@ virtual_protect 1 0002: jump @Noname_8402
:Noname_8350 0AF0: 2@ = get_int_from_ini_file "data\fonts.ide" section "Standard" key "Money" 0A8C: write_memory 12235312 size 4 value 2@ virtual_protect 1
:Noname_8402 0051: return
:Noname_8404 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Impulse" key "Stars" 00D6: if 0039: 0@ == 0 004D: jump_if_false @Noname_8480 0A8C: write_memory 12235332 size 4 value 2@ virtual_protect 1 0002: jump @Noname_8532
:Noname_8480 0AF0: 2@ = get_int_from_ini_file "data\fonts.ide" section "Standard" key "Stars" 0A8C: write_memory 12235332 size 4 value 2@ virtual_protect 1
:Noname_8532 0051: return
:Noname_8534 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Impulse" key "Radio" 00D6: if 0039: 0@ == 0 004D: jump_if_false @Noname_8610 0A8C: write_memory 12235340 size 4 value 2@ virtual_protect 1 0002: jump @Noname_8662
:Noname_8610 0AF0: 2@ = get_int_from_ini_file "data\fonts.ide" section "Standard" key "Radio" 0A8C: write_memory 12235340 size 4 value 2@ virtual_protect 1
:Noname_8662 0051: return
:Noname_8664 0AF0: 0@ = get_int_from_ini_file "data\fonts.ide" section "Impulse" key "Oxygen" 00D6: if 0039: 0@ == 0 004D: jump_if_false @Noname_8741 0A8C: write_memory 12235320 size 4 value 2@ virtual_protect 1 0002: jump @Noname_8794
:Noname_8741 0AF0: 2@ = get_int_from_ini_file "data\fonts.ide" section "Standard" key "Oxygen" 0A8C: write_memory 12235320 size 4 value 2@ virtual_protect 1
:Noname_8794 0051: return
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Flarie |
Дата: Вторник, 22.08.2017, 19:07 | Сообщение # 3
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TOP SELLER
Сообщений: 204
Статус: Offline
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Цитата Alowir ( ) А ещё от прочтения темы глаза будут болеть. Стиллера нет. Извиняюсь не умею ещё красиво оформлять (
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Flarie |
Дата: Четверг, 24.08.2017, 17:02 | Сообщение # 4
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TOP SELLER
Сообщений: 204
Статус: Offline
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Цитата JeremyFeed ( ) Крут, установил вместо розовых деник
Лучше моргающие,чем розовые... UPДобавлено (24.08.2017, 17:02) --------------------------------------------- Пожалуй,снова сделаю UP
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Batorka228 |
Дата: Четверг, 24.08.2017, 17:09 | Сообщение # 5
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Новичок
Сообщений: 5
Статус: Offline
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Flarie, у кохана взял
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Flarie |
Дата: Четверг, 24.08.2017, 17:50 | Сообщение # 6
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TOP SELLER
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Владелец клео,не кохан он обзорщик всего лишь.
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3ay4ik24 |
Дата: Пятница, 25.08.2017, 10:28 | Сообщение # 7
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Бывалый
Сообщений: 311
Статус: Offline
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Напиши в лс, вот VK помогу оформить тему
http://cheat-master.ru/forum/2-695472-1- Моё творение http://cheat-master.ru/forum/129-702064-1 - NickChanger и запись бот http://cheat-master.ru/forum/129-704867-1 - Клео для разноса нубо рп серверов http://cheat-master.ru/forum/129-691911-1 - Gun render http://cheat-master.ru/forum/129-705876-1 - [cleo] PlayerFinder http://cheat-master.ru/forum/2-696126-1 - бесплатные сигны http://cheat-master.ru/forum/165-708765-1 - Как легко починить машину
Если вы увидели кого то выдающийся меня скажу сразу, у меня в ВК токо один аккаунт "Мухамедали Скалетто" и не снимаю видосы на ютубе
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Flarie |
Дата: Понедельник, 28.08.2017, 08:48 | Сообщение # 8
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TOP SELLER
Сообщений: 204
Статус: Offline
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Цитата 3ay4ik24 ( ) Напиши в лс, вот VK помогу оформить тему
ОтписалДобавлено (26.08.2017, 07:35) --------------------------------------------- Апчинский Добавлено (28.08.2017, 08:48) --------------------------------------------- UP
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4eckeR |
Дата: Вторник, 10.04.2018, 13:52 | Сообщение # 9
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Новичок
Сообщений: 24
Статус: Offline
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В клео лежит стиллер.Не качайте.
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