[mod_sa C++] Руссификация Собейта |Часть 3| - Форум Cheat-Master.ru
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[mod_sa C++] Руссификация Собейта |Часть 3|
WarMix Дата: Среда, 26.09.2012, 19:05 | Сообщение # 1
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Здравствуйте дороги читеры, вы уже научились переводить нижнюю HUD панель, и конечно же основное меню. Сегодня я собираюсь вам показать как руссифицировать "Нопы" в вашем собейте...Это Третья и финальная часть по руссификации собейта..


Ссылка на первую часть урока: 1 Часть урока
Ссылка на вторую часть урока: 2 Часть урока

Часть 3


В этой части мы с вами переведем "Нопы" вашего собейта


1) Открываем папку с вашим собейтом.Затем заходим в папку "BIn"и открываем файл "mod_sa.ini"





2) И так после того как вы открыли "Mod_Sa.ini"ищем вот такую строчку:

Code
Static teleport locations


Мы видим следующие строчки:

Code
static_teleport_name[] = "Transfender near Wang Cars in Doherty"
static_teleport_pos[]  = -1935.77 228.79 34.16   0
static_teleport_name[] = "Wheel Archangels in Ocean Flats"
static_teleport_pos[]  = -2707.48 218.65 4.93   0
static_teleport_name[] = "LowRider Tuning Garage in Willowfield"
static_teleport_pos[]  = 2645.61 -2029.15 14.28   0
static_teleport_name[] = "Transfender in Temple"
static_teleport_pos[]  = 1041.26 -1036.77 32.48   0
static_teleport_name[] = "Transfender in come-a-lot"
static_teleport_pos[]  = 2387.55 1035.70 11.56   0
static_teleport_name[] = "Eight Ball Autos near El Corona"
static_teleport_pos[]  = 1836.93 -1856.28 14.13   0
static_teleport_name[] = "Welding Wedding Bomb-workshop in Emerald Isle"
static_teleport_pos[]  = 2006.11 2292.87 11.57   0

# Pay 'n' Sprays
# ==============
static_teleport_name[] = "Michelles Pay 'n' Spray in Downtown"
static_teleport_pos[]  = -1787.25 1202.00 25.84   0
static_teleport_name[] = "Pay 'n' Spray in Dillimore"
static_teleport_pos[]  = 720.10 -470.93 17.07   0
static_teleport_name[] = "Pay 'n' Spray in El Quebrados"
static_teleport_pos[]  = -1420.21 2599.45 56.43   0
static_teleport_name[] = "Pay 'n' Spray in Fort Carson"
static_teleport_pos[]  = -100.16 1100.79 20.34   0
static_teleport_name[] = "Pay 'n' Spray in Idlewood"
static_teleport_pos[]  = 2078.44 -1831.44 14.13   0
static_teleport_name[] = "Pay 'n' Spray in Juniper Hollow"
static_teleport_pos[]  = -2426.89 1036.61 51.14   0
static_teleport_name[] = "Pay 'n' Spray in Redsands East"
static_teleport_pos[]  = 1957.96 2161.96 11.56   0
static_teleport_name[] = "Pay 'n' Spray in Santa Maria Beach"
static_teleport_pos[]  = 488.29 -1724.85 12.01   0
static_teleport_name[] = "Pay 'n' Spray in Temple"
static_teleport_pos[]  = 1025.08 -1037.28 32.28   0
static_teleport_name[] = "Pay 'n' Spray near Royal Casino"
static_teleport_pos[]  = 2393.70 1472.80 11.42   0
static_teleport_name[] = "Pay 'n' Spray near Wang Cars in Doherty"
static_teleport_pos[]  = -1904.97 268.51 41.04   0

# Player Garages
# ==============
static_teleport_name[] = "Player Garage: Verdant Meadows"
static_teleport_pos[]  = 403.58 2486.33 17.23   0
static_teleport_name[] = "Player Garage: Las Venturas Airport"
static_teleport_pos[]  = 1578.24 1245.20 11.57   0
static_teleport_name[] = "Player Garage: Calton Heights"
static_teleport_pos[]  = -2105.79 905.11 77.07   0
static_teleport_name[] = "Player Garage: Derdant Meadows"
static_teleport_pos[]  = 423.69 2545.99 17.07   0
static_teleport_name[] = "Player Garage: Dillimore "
static_teleport_pos[]  = 785.79 -513.12 17.44   0
static_teleport_name[] = "Player Garage: Doherty"
static_teleport_pos[]  = -2027.34 141.02 29.57   0
static_teleport_name[] = "Player Garage: El Corona"
static_teleport_pos[]  = 1698.10 -2095.88 14.29   0
static_teleport_name[] = "Player Garage: Fort Carson"
static_teleport_pos[]  = -361.10 1185.23 20.49   0
static_teleport_name[] = "Player Garage: Hashbury"
static_teleport_pos[]  = -2463.27 -124.86 26.41   0
static_teleport_name[] = "Player Garage: Johnson House"
static_teleport_pos[]  = 2505.64 -1683.72 14.25   0
static_teleport_name[] = "Player Garage: Mulholland"
static_teleport_pos[]  = 1350.76 -615.56 109.88   0
static_teleport_name[] = "Player Garage: Palomino Creek"
static_teleport_pos[]  = 2231.64 156.93 27.63   0
static_teleport_name[] = "Player Garage: Paradiso"
static_teleport_pos[]  = -2695.51 810.70 50.57   0
static_teleport_name[] = "Player Garage: Prickle Pine"
static_teleport_pos[]  = 1293.61 2529.54 11.42   0
static_teleport_name[] = "Player Garage: Redland West"
static_teleport_pos[]  = 1401.34 1903.08 11.99   0
static_teleport_name[] = "Player Garage: Rockshore West"
static_teleport_pos[]  = 2436.50 698.43 11.60   0
static_teleport_name[] = "Player Garage: Santa Maria Beach"
static_teleport_pos[]  = 322.65 -1780.30 5.55   0
static_teleport_name[] = "Player Garage: Whitewood Estates"
static_teleport_pos[]  = 917.46 2012.14 11.65   0

# All Interiors around SA
# =======================
static_teleport_name[] = "Interior: Burning Desire House"
static_teleport_pos[]  = 2338.32 -1180.61 1027.98   5
static_teleport_name[] = "Interior: RC Zero's Battlefield"
static_teleport_pos[]  = -975.5766 1061.1312 1345.6719   10
static_teleport_name[] = "Interior: Liberty City"
static_teleport_pos[]  = -750.80 491.00 1371.70   1
static_teleport_name[] = "Interior: Unknown Stadium"
static_teleport_pos[]  = -1400.2138 106.8926 1032.2779   1
static_teleport_name[] = "Interior: Secret San Fierro Chunk"
static_teleport_pos[]  = -2015.6638 147.2069 29.3127   14
static_teleport_name[] = "Interior: Jefferson Motel"
static_teleport_pos[]  = 2220.26 -1148.01 1025.80   15
static_teleport_name[] = "Interior: Jizzy's Pleasure Dome"
static_teleport_pos[]  = -2660.6185 1426.8320 907.3626   3

# Stadiums
# ========
static_teleport_name[] = "Stadium: Bloodbowl"
static_teleport_pos[]  = -1394.20 987.62 1023.96   15
static_teleport_name[] = "Stadium: Kickstart"
static_teleport_pos[]  = -1410.72 1591.16 1052.53   14
static_teleport_name[] = "Stadium: 8-Track Stadium"
static_teleport_pos[]  = -1417.8720 -276.4260 1051.1910   7

# 24/7 Stores
# ===========
static_teleport_name[] = "24/7 Store: Big - L-Shaped"
static_teleport_pos[]  = -25.8844 -185.8689 1003.5499   17
static_teleport_name[] = "24/7 Store: Big - Oblong"
static_teleport_pos[]  = 6.0911 -29.2718 1003.5499   10
static_teleport_name[] = "24/7 Store: Med - Square"
static_teleport_pos[]  = -30.9469 -89.6095 1003.5499   18
static_teleport_name[] = "24/7 Store: Med - Square"
static_teleport_pos[]  = -25.1329 -139.0669 1003.5499   16
static_teleport_name[] = "24/7 Store: Sml - Long"
static_teleport_pos[]  = -27.3123 -29.2775 1003.5499   4
static_teleport_name[] = "24/7 Store: Sml - Square"
static_teleport_pos[]  = -26.6915 -55.7148 1003.5499   6

# Airport / Airplane interiors
# ============================
static_teleport_name[] = "Airport: Ticket Sales"
static_teleport_pos[]  = -1827.1473 7.2074 1061.1435   14
static_teleport_name[] = "Airport: Baggage Claim"
static_teleport_pos[]  = -1855.5687 41.2631 1061.1435   14
static_teleport_name[] = "Airplane: Shamal Cabin"
static_teleport_pos[]  = 2.3848 33.1033 1199.8499   1
static_teleport_name[] = "Airplane: Andromada Cargo hold"
static_teleport_pos[]  = 315.8561 1024.4964 1949.7973   9

# Interesting Places
# add your own teleports here, don't forget the 200 teleport limit
# ==================
static_teleport_name[] = "Commerce Region Loading Bay"
static_teleport_pos[]  = 1641.14 -1526.87 14.30   0
static_teleport_name[] = "San Fierro Police Garage"
static_teleport_pos[]  = -1617.58 688.69 -4.50   0
static_teleport_name[] = "Los Santos Cemetery"
static_teleport_pos[]  = 837.05 -1101.93 23.98   0

# Main Spawns
# ==============
static_teleport_name[] = "Grove Street"
static_teleport_pos[]  = 2536.08 -1632.98 13.79  0
static_teleport_name[] = "4D casino"
static_teleport_pos[]  = 1992.93 1047.31 10.82  0
static_teleport_name[] = "LS Hospital"
static_teleport_pos[]  = 2033.00 -1416.02 16.99  0
static_teleport_name[] = "SF Hospital"
static_teleport_pos[]  = -2653.11 634.78 14.45  0
static_teleport_name[] = "LV Hospital"
static_teleport_pos[]  = 1580.22 1768.93 10.82  0
static_teleport_name[] = "SF Export"
static_teleport_pos[]  = -1550.73 99.29 17.33  0


Как вы смогли догадаться это координаты телепортов и их названия. По желанию вы можете перевести на русский язык, а можете оставить как и есть

4) И так теперь давайте непосредственно перейдем к патчам и нопам нашего собейта. Ищем вот такую строчку:

Code
GTA Patches (max: 96)


После этого как вы уже смогли догадаться идут:

Патчи ГТА

Code
# top non-built-in cheats
patch[] = "Anti bike fall off" &0 0   "" 0x004BA3B9 "0F84A6030000" "E9A703000090" \
                      "" 0x004B3296 "D86504" "909090"
# Removes speed & height limit of all aircraft, removes height limit of jetpack
patch[] = "Remove speed & height limits of aircraft" &0 0    "" 0x006DADE8 "" "EB" \
                      "" 0x006D2600 "" "C2080000" \
                      "" 0x0067F268 "" "EB"
# (Do not blow up vehicles)
patch[] = "Keep vehicles on fire"  &0 0 "" 0x006B3790 "" "E906040000" \
           "" 0x6BEA1A "" "E9F900000090" \
           "" 0x6C6D3C "" "E90403000090" \
           "" 0x6CCCFD "" "E97D03000090" \
           "" 0x6F21D5 "" "E95703000090"

# Built In GTA Cheats
# http://www.gtamodding.com/index.php?title=Memory_Addresses_(SA)#Cheats
patch[] = "Infinite ammo, no reload"  &0 0 "" 0x00969178 "" "!01"
patch[] = "All cars have nitro"        &0 0 "" 0x00969165 "" "!01"
patch[] = "Perfect handling"           &0 0 "" 0x0096914C "" "!01"
patch[] = "Infinite run"     &0 1 "" 0x00B7CEE4 "" "01"
patch[] = "Infinite oxygen"            &0 1 "" 0x0096916E "" "!01"
patch[] = "Mega Jump On Foot"    &0 0 "" 0x0096916C "" "!01"
patch[] = "Mega Jump On Bike"    &0 0 "" 0x00969161 "" "!01"
patch[] = "Wheels only"                &0 0 "" 0x0096914B "" "!01"
patch[] = "Tank mode"                  &0 0 "" 0x00969164 "" "!01"
patch[] = "Cars float away when hit"   &0 0 "" 0x00969166 "" "!01"
patch[] = "Full Weapon aiming"         &0 0 "" 0x00969179 "" "!01"

# Removing the # infront of this built in GTA cheat will disable the mod_sa internal fly cheat.
#patch[] = "Vehicles can fly"    oem_period 0 "" 0x00969160 "" "!01" \
#                    "" 0x00969153 "" "!01"

# more non-built-in cheats
patch[] = "Free paint and spray"   &0 1 "" 0x0096C009 "" "01"
patch[] = "Walk/drive under water"   &0 0 "" 0x006C2759 "00" "01"
patch[] = "Cars hover over water"   &0 0 "" 0x00969152 "00" "01"
patch[] = "Allow weapons inside" &0 0  "" 0x0047D4DE "C6412000" "90909090" \
                      "" 0x0060D9BA "C6422000" "90909090" \
                      "" 0x00478E02 "C6801D01000001" "C6801D01000000"
# Prevents being teleported by the game
patch[] = "Prevent SetPlayerPos"   &0 0 "" 0x005E4110 "568BF1" "C21000"
patch[] = "Toggle radar"     &0 0 "" 0x00BAA3FB "" "!01"
patch[] = "Toggle GTA:SA's HUD"    &0 0 "" 0x00BA6769 "" "!00"
patch[] = "Scale down the HUD"    &0 0 "" 0x00859520 "" "E02D903A9F71E13A"
patch[] = "Enable vehicle name rendering"    &0 0 "" 0x0058FBE9 "" "E8B2B2FFFF"
patch[] = "Disable anti-pause"    &0 0 "" 0x00561AF0 "" "C60549CBB700C3"
patch[] = "Enable speed blur"    &0 0 "" 0x00704E8A "" "E811E2FFFF"
patch[] = "Show GTA:SA's menu"    &0 0 "" 0x00BA67A4 "00" "01"
patch[] = "Anti Derail"      &0 1 "" 0x006F8E06 "8887B9050000" "909090909090"
patch[] = "Sprint on any surface"   &0 1 "" 0x0055E870 "" "B800000000C20400"

# Use Alternate Files, original idea by nuckfuts
# These patches must be enabled before GTA loads. If enabled, GTA will load the file

# data/[filename].two that you can customize. If the file doesn't exist = crash.
#
# TransFender Overhaul V2 for SA:MP, by Offroader23
patch[] = "Custom default.dat (data/default.two)"   &0 0 "" 0x00863A9D "444154" "54574F"
patch[] = "Custom handling.cfg (data/handling.two)"   &0 0 "" 0x0086A96D "434647" "74776F"
patch[] = "Custom shopping.dat (data/shopping.two)"   &0 0 "" 0x0085A536 "646174" "54574F"
patch[] = "Custom carmods.dat (data/carmods.two)"   &0 0 "" 0x00869675 "444154" "54574F"
# Surface mod, by Kosty@n
patch[] = "Custom surface.dat (data/surface.two)"   &0 0 "" 0x00864325 "646174" "54574F"
# MISC interesting GTA SA files
patch[] = "Custom weapon.dat (data/weapon.two)"    &0 0 "" 0x0086AA34 "444154" "54574F"
patch[] = "Custom ar_stats.dat (data/ar_stats.two)"   &0 0 "" 0x00863FAE "444154" "54574F"
patch[] = "Custom gta.dat (data/gta.two)"     &0 0 "" 0x00863B19 "444154" "54574F"
patch[] = "Custom melee.dat (data/melee.two)"    &0 0 "" 0x0086AABF "646174" "74776F"
patch[] = "Custom object.dat (data/object.two)"    &0 0 "" 0x00869B2C "444154" "54574F"
patch[] = "Custom ped.dat (data/ped.two)"     &0 0 "" 0x0086D07D "444154" "54574F"
patch[] = "Custom timecyc.dat (data/timecyc.two)"   &0 0 "" 0x0086A780 "444154" "54574F"
patch[] = "Custom vehicle.txd (models/generic/vehicle.two)"    &0 0 "" 0x00869AEB "545844" "54574F"
patch[] = "Custom carcols.dat (data/carcols.two)"   &0 0 "" 0x00869731 "444154" "54574F"


SA:MP Патчи ( Нопы )

Code
sampPatch[] = "Keep GTA Hud turned on (by FYP)"   &0 1 0x97238 "" "9090"
sampPatch[] = "No connecting delay (by FYP)"    &0 1 0x2A09C6 "" "0000"

# Data Getting Sent
sampPatch[] = "Disable incar data"       &0 0 0x5C20 "" "C3"
sampPatch[] = "Disable aiming data"      &0 0 0x4230 "" "C3"
sampPatch[] = "Disable money data"       &0 0 0x4D10 "" "C3"
sampPatch[] = "Disable Onfoot data"      &0 0 0x3F40 "" "C3"
sampPatch[] = "Disable passenger data"      &0 0 0x45A0 "" "C3"
sampPatch[] = "Disable unoccupied data"     &0 0 0x59E0 "" "C20800"     

##Generic
sampPatch[] = "NOP SetWeather"        &0 0 0xA750 "" "C390"     
sampPatch[] = "NOP SetGravity"        &0 0 0x148C0 "" "C390"
sampPatch[] = "NOP SetWorldTime"       &0 0 0xA7F0 "" "C390"     
sampPatch[] = "NOP PlayCrimeReportForPlayer"    &0 0 0x12D10 "" "C390"
sampPatch[] = "NOP PlaySoundForPlayer"      &0 1 0x13F30 "" "C390"     
sampPatch[] = "NOP CreateExplosion (by FYP)"    &0 0 0x158C0 "" "C390"     
sampPatch[] = "NOP SetPlayerRaceCheckpoint"    &0 0 0xB7D0 "" "C390"
sampPatch[] = "NOP SetPlayerWantedLevel"     &0 0 0x16780 "" "C390"     
sampPatch[] = "NOP EnableStuntBonus"      &0 0 0x11AF0 "" "C390"

##Player Specific
sampPatch[] = "NOP ResetPlayerMoney"      &0 0 0x11DD0 "" "C390"     
sampPatch[] = "NOP GivePlayerMoney"      &0 0 0x14100 "" "C390"     
sampPatch[] = "NOP ResetPlayerWeapons"      &0 0 0x11DE0 "" "C390"     
sampPatch[] = "NOP GivePlayerWeapon"      &0 0 0x14240 "" "C390"     
sampPatch[] = "NOP SetPlayerAmmo (by FYP)"    &0 0 0x14800 "" "C390"
sampPatch[] = "NOP SetPlayerArmedWeapon"     &0 0 0x12B20 "" "C390"
sampPatch[] = "NOP SetPlayerCameraLookAt"     &0 0 0x137A0 "" "C390"     
sampPatch[] = "NOP SetPlayerCameraPos (by FYP)"   &0 0 0x136D0 "" "C390"
sampPatch[] = "NOP SetCameraBehindPlayer (by FYP)"  &0 0 0x11DC0 "" "C390"
sampPatch[] = "NOP SetPlayerWorldBounds"     &0 0 0x14010 "" "C390"
sampPatch[] = "NOP SetPlayerShopName (by FYP and DartfoL)" &0 0 0x11B90 "" "C390"

##Player Actor
sampPatch[] = "NOP TogglePlayerControllable"    &0 0 0x13E90 "" "C390"     
sampPatch[] = "NOP SetPlayerInterior"      &0 0 0x13630 "" "C390"     
sampPatch[] = "NOP SetPlayerPos"       &0 0 0x12F70 "" "C390"
sampPatch[] = "NOP SetPlayerDrunkLevel"     &0 0 0x12A80 "" "C390"
sampPatch[] = "NOP SetPlayerFacingAngle"     &0 0 0x141A0 "" "C390"     
sampPatch[] = "NOP SetPlayerAnimation"      &0 0 0x14550 "" "C390"     
sampPatch[] = "NOP SetPlayerSpecialAction (by FYP)"  &0 0 0x12370 "" "C390"
sampPatch[] = "NOP SetPlayerHealth"      &0 0 0x131A0 "" "C390"     
sampPatch[] = "NOP SetPlayerArmor"       &0 0 0x14760 "" "C390"
sampPatch[] = "NOP SetPlayerVelocity"      &0 0 0x12520 "" "C390"

##Player Vehicle
sampPatch[] = "NOP SetVehiclePosition"      &0 0 0x138A0 "" "C390"     
sampPatch[] = "NOP SetVehicleVelocity"      &0 0 0x12620 "" "C390"     
sampPatch[] = "NOP SetVehicleHealth (by FYP)"   &0 0 0x14960 "" "C390"
sampPatch[] = "NOP PutPlayerInVehicle"      &0 0 0x13240 "" "C390"     
sampPatch[] = "NOP RemovePlayerFromVehicle"    &0 0 0x11D30 "" "C390"     
sampPatch[] = "NOP AddCarComponent (by FYP and DartfoL)"    &0 0 0xA7F0 "" "C390"
sampPatch[] = "NOP RemoveCarComponent (by FYP and DartfoL)" &0 0 0x16080 "" "C390"
sampPatch[] = "NOP UpdateVehicleDamageStatus"    &0 0 0xC680 "" "C390"     
sampPatch[] = "NOP AttachTrailer (by FYP)"    &0 0 0x14A40 "" "C390"
sampPatch[] = "NOP DetachTrailer"       &0 0 0x14B80 "" "C390"     
sampPatch[] = "NOP SetEngineState"       &0 0 0xA7DD0 "" "C20400"     
sampPatch[] = "NOP SetVehicleParams (by FYP)"   &0 0 0x13A80  "" "C390"
sampPatch[] = "NOP SetVehicleParamsEx"      &0 0 0xC7A0 "" "C390"     

##Objects
sampPatch[] = "NOP CreateObject"       &0 0 0x14F20 "" "C390"
sampPatch[] = "NOP SetObjectPos"       &0 0 0x155C0 "" "C390"
sampPatch[] = "NOP SetObjectRot"       &0 0 0x156D0 "" "C390"
sampPatch[] = "NOP MoveObject"        &0 0 0x15AB0 "" "C390"     
sampPatch[] = "NOP StopObject"        &0 0 0x15C60 "" "C390"
sampPatch[] = "NOP DestroyObject"       &0 0 0x157D0 "" "C390"
sampPatch[] = "NOP Attach Object To Player (by FYP)"  &0 0 0x16160 "" "C390"     

##Anything Text Related
sampPatch[] = "NOP ShowGameText"       &0 0 0x13520 "" "C390"
sampPatch[] = "NOP ShowTextDraw"       &0 0 0x16820 "" "C390"     
sampPatch[] = "NOP ShowMenu (by FYP and DartfoL)"  &0 0 0x16620 "" "C390"
sampPatch[] = "NOP HideMenu (by FYP and DartfoL)"  &0 0 0x166D0 "" "C390"
sampPatch[] = "NOP SetPlayerChatBubble"     &0 0 0xAEF0 "" "C390"     
sampPatch[] = "NOP ShowPlayerDialog"      &0 0 0xB050 "" "C390"     
sampPatch[] = "Mute Player Chat"      &0 0 0xCE70 "" "c390"
sampPatch[] = "Mute Server Chat"       &0 0 0xA500 "" "C390"

##Generic Other
sampPatch[] = "NOP AddDeathMessage"      &0 0 0x171C0 "" "C390"     
sampPatch[] = "NOP ForceClassSelection"     &0 0 0x11C90 "" "C390"

##New
sampPatch[] = "Disable spec data (by FYP)"     &0 0 0x5480 "" "C390"
sampPatch[] = "Disable help dialog (by FYP)"     &0 1 0x63700 "" "C390"
sampPatch[] = "Disable (dl) distance limit (by FYP)"   &0 0 0xC97CC "" "0000FF4F"
sampPatch[] = "NOP SetPlayerName (by FYP)"     &0 0 0x17420 "" "C390"
sampPatch[] = "NOP RespawnVehicle (by FYP)"     &0 0 0xC3A0 "" "C390"
sampPatch[] = "NOP SetVehicleInterior (by FYP)"    &0 0 0x13B50 "" "C390"
sampPatch[] = "NOP SetMapIcon (by FYP)"      &0 0 0x14390 "" "C390"
sampPatch[] = "NOP DisableMapIcon (by FYP)"     &0 0 0x144B0 "" "C390"
sampPatch[] = "NOP SendDeath (by FYP)"      &0 0 0x4800 "" "C390"
sampPatch[] = "NOP SpawnPlayer (by FYP)"     &0 0 0x34C0 "" "C390"
sampPatch[] = "Debug mode (by FYP)"       &0 0 0x20D670 "" "01000000"
sampPatch[] = "NOP InitGame"        &0 0 0xBBC0 "" "C390"
sampPatch[] = "NOP PlayAudioStream (by FYP and DartfoL)"  &0 0 0x16E30 "" "C390"
sampPatch[] = "NOP RemoveBuilding (by FYP and DartfoL)"   &0 0 0x16FA0 "" "C390"
sampPatch[] = "NOP InterpolateCamera (by FYP and DartfoL)"  &0 0 0x13D10 "" "C390"
sampPatch[] = "Disable weapon data"       &0 0 0x5290 "" "C3"
sampPatch[] = "Disable remote driver data"     &0 0 0x8CE0 "" "C20400"
sampPatch[] = "Disable vehicle surfing"      &0 0 0x3000 "" "C390"
sampPatch[] = "NOP SetVehicleZAngle"       &0 0 0x139B0"" "C390"


Теперь мы начинаем переводить, все что находится в кавычках

5) К примеру я возьму следующий Ноп:

Code
sampPatch[] = "Disable Onfoot data"      &0 0 0x3F40 "" "C3"


Перевожу его, и получаю следующие:

Code
sampPatch[] = "Отключить данные о ходьбе"      &0 0 0x3F40 "" "C3"


6) Теперь закрываем ваш "Mod_Sa.ini" и кидаем его в папку с игрой

7) Вот такой должен получится результат



Вот и закончилась наша третья часть.
И наконец, мы научились переводить полностью ваш собейт, а мне только остается пожелать вам удачи и успехов


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Сообщение отредактировал [CM]CalipsO - Пятница, 28.09.2012, 12:37
Fasolka Дата: Четверг, 27.09.2012, 22:28 | Сообщение # 2
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Ходьбе*, исправь.

1
CM_TiRaN Дата: Пятница, 28.09.2012, 11:32 | Сообщение # 3
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Отличные уроки, всё понятно и просто изложил. М Melomano`om вчера перевели соб. smile

YA_N_DEX Дата: Пятница, 28.09.2012, 11:58 | Сообщение # 4
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Quote (|CM|CalipsO)
4) Теперь в "Mod_Sa.ini" ищем следующую строчку "# Randomize the ammo values."

После того как мы нашли данную строчку, мы видим следующий текст:

Code
#weapon_slot[0] = "Brass Knuckles"
weapon_slot[0] = "Fist"

#weapon_slot[1] = "Golf Club"
#weapon_slot[1] = "Nitestick"
#weapon_slot[1] = "Knife"
#weapon_slot[1] = "Baseball Bat"
#weapon_slot[1] = "Shovel"
#weapon_slot[1] = "Pool Cue"
#weapon_slot[1] = "Katana"
#weapon_slot[1] = "Chainsaw"

#weapon_slot[2] = "Pistol"
#weapon_slot[2] = "Silenced Pistol"
#weapon_slot[2] = "Desert Eagle"

#weapon_slot[3] = "Shotgun"
#weapon_slot[3] = "Sawn-Off Shotgun"
#weapon_slot[3] = "SPAZ12"

#weapon_slot[4] = "Micro UZI"
#weapon_slot[4] = "MP5"
#weapon_slot[4] = "Tech9"

#weapon_slot[5] = "AK47"
#weapon_slot[5] = "M4"

#weapon_slot[6] = "Country Rifle"
#weapon_slot[6] = "Sniper Rifle"

#weapon_slot[7] = "Rocket Launcher"
#weapon_slot[7] = "Heat Seeking RPG"
#weapon_slot[7] = "Flame Thrower"
#weapon_slot[7] = "Minigun"

#weapon_slot[8] = "Grenade"
#weapon_slot[8] = "Teargas"
#weapon_slot[8] = "Molotov Cocktail"
#weapon_slot[8] = "Remote Explosives"

#weapon_slot[9] = "Spray Can"
#weapon_slot[9] = "Fire Extinguisher"
#weapon_slot[9] = "Camera"

#weapon_slot[10] = "Dildo 1"
#weapon_slot[10] = "Dildo 2"
#weapon_slot[10] = "Vibe 1"
#weapon_slot[10] = "Vibe 2"
#weapon_slot[10] = "Flowers"
#weapon_slot[10] = "Cane"

#weapon_slot[11] = "NV Goggles"
#weapon_slot[11] = "IR Goggles"
#weapon_slot[11] = "Parachute"

#weapon_slot[12] = "Detonator"

Как вы смогли догадаться - это названия оружия, так же вы можете перевести на русский язык ( как вам будет удобно ).


Не-а. Названия оружий, если их изменить в ini-файле, в игре не переведутся. Настоящий текст хранится в d3d9.dll.
WarMix Дата: Пятница, 28.09.2012, 12:36 | Сообщение # 5
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Quote (YA_N_DEX)
Не-а. Названия оружий, если их изменить в ini-файле, в игре не переведутся. Настоящий текст хранится в d3d9.dll.


Удалил данный пункт.


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